Poker Terms, Slang, Terminology and Poker Terms for all Hands
Poker Terms, along with poker slang, the terminology and Poker Terms for all combinations of poker hands.
All in - a player wagers his entire stack.
Bad beat - Losing with a hand that was the favourite to win the hand when the majority/all of the money was put into the pot.
Bad reg - A reg who is a bad player.
Board - The board is the same as the community cards, just another term for it. E.g. "the board paired" means the community cards made a pair by itself regardless of the hole cards the player had.
Bet - putting chips or money in the pot when no money has been put into the pot in that round.
Bubble abuse - Taking advantage of advantageous $EV implications by playing very aggressive on the bubble.
Call - when an opponent has made a bet, the player can call that bet which means putting the same amount of chips/money in the pot as the opponent did with his bet.
Check - when nobody has made a bet in a round of betting, players have the option to check to progress to the next round of betting or showdown.
Chip Equity (Cev) - The equity of pushing/calling a hand versus folding it in terms of chip profit/loss.
Community cards - the ones the dealer shows on the deck:
Cooler - Running into a better hand [despite having a very good hand yourself].
Deep stack - A stack which is large in comparison to the size of the blind level.
Dollar Equity ($EV) - The equity of pushing/calling a hand versus folding it in terms of dollar profit/loss [based on the prize structure of the tournament].
Donk - Another term for a fish.
Drawing dead - When you are against a lock so you have no chance of winning the hand no matter what cards come up from this point.
First-In Vigourish - the advantageous dynamic of being the first player to show aggression in a betting round. This is not always the case, but in ICM situations often can be.
Fish - A bad player.
Flop - the first three cards shown successively by the dealer on the deck.
Fold - no longer particating in the hand and putting your cards into the middle to be taken away by the dealer.
Fold equity - The likelihood of your opponents folding to your bet/raise.
Four-Bet - re-raising a 3bet.
Good reg - A reg who is a good player.
Hand Equity - The percentage chance of a player's hand winning the hand.
Hand History - A text annotation of a hand you previously played in a tournament.
Hand History File - Usually refers to a tournament hand history file containing all hand histories of a tournament.
Hand History Folder - The folder on your computer where your hand history files are stored.
Heater - Getting an even better hand than your opponents very good hand. Also used to describe a prolonged period of having a good run of luck.
Hole cards - the two cards that are dealt to you.
Implied odds - Ratio of the potential amount of money that could be won in a hand versus the amount to call.
Indpendent Chip Model (ICM) - A mathematical model for calculating the equity of stack sizes based on the proportion of chips in the stack relative to the total number of chips in the tournament, and/or the equity of stacks based on the size of stacks when related to the prize structure of a tournament.
Limp/Limping - Opening a hand by calling the big blind size, rather than raising the big blind size. E.g. at 25/50 blind level a limp is calling 50 chips, a raise is betting 100 chips or more.
Lock - making a hand which cannot be beaten now or on any further street. You have zero risk of losing the hand. It is rare to be in this situation on the flop.
Luckbox - poker slang for someone who keeps getting lucky.
Nitty - A player who is overly defensive and takes risks lower than what is justified by the reward.
Nuts - having the best possible hand based on the community cards out there. For example if you flopped a flush, that will usually be flopping the nuts.
Pot odds - The ratio of money in the pot versus the amount to call.
Raise - putting more money in the pot than the better/big blind did, usually at least double or more.
Reg - A player who is known to regularly play the games.
River - the next and final card shown on the deck after the turn.
Rounds of Betting - There are seperate rounds of betting before the flop, on the flop, on the turn and finally on the river.
Running bad - Getting unlucky for a prolonged period.
Running good - Getting lucky for a prolonged period.
Short stack - A player who has a small stack at the table relative to the other players in the tournament, the average stack size of players left in the tournament or the blind level.
Showdown value - A hand which is likely to often be strong at showdown if neither player hits a pair or better, e.g. A-high hole card or K-high hole card.
Solid reg - A consistently winning reg.
Spewy - A player who is overly aggressive and takes risks higher than what is justified by the reward.
Stealing - Taking chips in a hand when you have a bad/average hand but your opponents are compelled to fold (due to Cev or $EV implications).
Suck out - Player was behind in the hand but subsequently won due to hitting the unlikely card/combination of cards required to win the hand.
Three-Bet - In a hand, the blinds which are [automatically] posted are considered the first level of betting. The second level is when a player bets in the betting round. A 3bet is when somebody raises that persons' bet. Postflop, since no more blinds are posted, when a player bets that is the first level of betting, when an opponent raises that bet it's a 2bet/raise, when a player re-raises that 2bet it's a 3bet/re-raise.
Thin-Value - Getting paid by a small bet on the river when the opponent would fold to any larger bet unless he has us beat.
Top reg - One of the best regs.
Turn - the next card shown on the deck after the flop.
Hand Rankings (in order of weakest to strongest)
High card - Ace highest, 3 lowest
Pair - two of the same card e.g. 22
Two Pair - two pairs, e.g. aq in hand, community cards a752q
Three of a kind - three of the same card e.g. 99 in hand community cards 729jq
Straight - 5 running cards e.g. 789TJ between your two hole cards and the community cards.
Flush - 5 cards of the same suit e.g. 5 hearts
Full House - having both three of a kind and a seperate pair, e.g. hole cards 99 community cards 9424k.
Four of a kind - four of the same card, e.g. AA A65AK
Straight Flush - 5 cards the same suit and in running order, e.g. 7h8h hole cards community cards 9hThJh4c2d.
Royal Flush - A straight flush from T to Ace using all picture cards and a ten.